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Render Me This, Render Me That…

One commonality with modern editing software (Vegas on the PC, or Final Cut Pro on the Mac) is that they are hardware independent. Not so long ago, software came with it's own hardware card that would aid in the running of the software (often taking the processing burden away from main computer) and show layered effects in realtime. This, of course, made the whole package more expensive and developers soon went away from bundling expensive hardware and focused just on the code. Want to speed up your editing? Upgrade your entire computer!

Which brings us to the time bottleneck of any video project, the rendering process. This involves compiling all effects you've slapped on your timeline into one, smooth playing file. The only problem is, this step will take over your computer and you must wait what seems like forever to regain control of your machine. Longer form projects can take hours to render completely, and if everything is in HD . . . you're going to have a lot of time to kill.

Here's a short list of things you can do while your machine chews hard on the rendering process:

1. Sit and stare at the screen to try to get your file done faster.

2. Attempt to write an email while waiting two full seconds between keystrokes.

3. Rearrange your desk until you feel more efficient.

4. Spin in your chair and see how many full revolutions you can do in one minute, then try to break that record!

5. Shop for a faster computer.

In the end, it is still a waiting game. Then, you'll notice some mistake you made and have to start over. It's rumored that it's called "post-production" because editors have been banging their heads against them for years. Then again, maybe it's just me.


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